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GUEST COLUMN
Bookmark and Share   Subscribe to the Guest Column RSS Feed January 5, 2010
10 Tips For Using The C-Word
 

Aaaaah, crowdsourcing. The 13-letter c-word that’s been tossed around a lot lately. And pontificated upon at length. But it’s a concept that’s so new, it’s like the wild west. And it’s probably fair to say that a lot of us are confused about what it even means. So let’s take a stab at straightening that out first, before I get to pontificating about it myself.

At its most basic, “crowdsourcing” is where a project, brief or problem is launched out to a crowd of folks who then get to submit ideas on how to solve it. It can be anything from letting part of a web community decide which T-shirt is the best – ala threadless.com – to presenting a previously unsolvable calculus theorem to a world of math geeks. Whatever the challenge, the “magic” of crowdsourcing lies in allowing a large group of engaged folks take a crack at it. Solutions come from the most surprising places, dialogue about different ideas or approaches spurs further refinement and development, and people who would otherwise not be invited or asked to contribute are given a stage to show their stuff.

That’s a radically over-simplified explanation, to be sure. So if you want to know more about crowdsourcing, I recommend Jeff Howe’s book called, appropriately enough, Crowdsourcing. He’s the fella who coined the term, and his book does a good job at framing up exactly how this growing trend began and why it’s smart to engage the crowd for all sorts of things. Even for brand communications. Which is where we come in. Yep, you and me. Because more and more, crowdsourcing is being used to create marketing-like objects. It’s happening through project-hosting sites such as crowdSPRING and 99designs and Ideabounty. It’s happening via brand-managed contests such as initiatives launched by Dorito’s, Starbucks, Best Buy and Unilever. And even ad agencies are trying it – there’s Brammo’s logo development via Crispin Porter + Bogusky and everything we do here at Victors & Spoils. So, as one creative director who’s been been dabbling in crowdsourcing over the last year, I thought I’d share a few tips for anyone who might want to submit their ideas via the c-word.

1. Read the brief. I know it sounds radically obvious. But you’d be surprised how many people don’t do it. Whether the brief is poorly written or so good that it feels as if it’s guiding your hand as you create, if you don’t pay attention to it, you can’t possibly get going on the right track. So read the brief. Please. And download any attachments included and read those too. I know that the briefs we put out from V&S are painstakingly created so they can point creatives in the right direction. Are they perfect? No way. No brief is. And sometimes the brief will need to morph and modify as the project progresses. But the point is, you’ve got to read it. And keep it handy. Most of the answers are in there. If not, ask questions of whoever’s managing the project. But at the same time, don’t wait for answers. Just get started. The answers will come.

2. Trust the process. If you decide to jump in and try your hand at any crowdsourcing project, sooner or later it’s going to seem absolutely insane. For myriad reasons. You’ll see. But stay at it and trust the process and you’ll find, more often than not, that the process works - talent rises to the top, everybody learns, and the best work wins.

3. Forget the money. If you read Jeff Howe’s book, he explains how when the crowd is motivated for reasons other than payment – such as reputation – it works better. Now that’s not to say that crowdsourced projects can’t be a viable income source. They can indeed. And winners should be compensated as richly as possible, both monetarily and with increasing credibility, reputation and invites to more projects. But do it to hone your skills or for fun and the whole thing will work a whole lot better than if you’re doing it for the greenbacks.

4. Don’t waste energy in other people’s comments. For good reason, many crowdsourcing platforms are extremely transparent. You can read comments that are written to other creatives from the project manager/creative director. And you can see their comments back. Now while it is possible to gain insight from reading these comments, you may not get the full context. There are probably private communications between director and creative that you can’t see. So don’t spend too much energy trying to glean insight from other people’s comment strings. Instead, spend your energy in creating options of your own.

5. Speaking of options, use a funnel. Wait. Work like a funnel? Well yeah, kinda. At first, just pour it all out. Cast a wide net, like the opening of a funnel. Try lots of options. And don’t refine too much. Put the big idea out there or the main jist of the design. That isn’t to say be sloppy. It’s just to say that at first, do broader strokes. As the project moves forward and gets closer to the due date, you should be refining what you’ve been told is working and getting more detailed. Narrowing in on the ideas and polishing - like the other end of the funnel. I know, it’s a weird analogy. But you’re thinking about it now, aren’t you? If you hate the metaphor, that’s OK. I hate it too. Point is, try lots of broad-stroke ideas early. Wait to refine and detail and polish until you know that the main thought is working. Then polish the hell out of it.

6. Keep moving. There are going to be times when you’ve submitted work or maybe asked a question of the person directing/running the project and feel like you need an answer before you can move forward. But don’t stop. And don’t blame the halting of progress on the creative director’s slow response. Keep trying things. Give the benefit of the doubt to whoever’s running the project and know that he or she might be buried in comments, or unable to respond for some reason such as travel, a killer hangover, etc. Eventually he or she will respond. Or maybe they won’t. Point is, if you continue letting the ideas flow, you’ve got more chance to win.

7. Do lots of versions. And label the suckers. As you get closer to completion, the person running the project might well start asking you to try versions or iterate on a given idea, design, script, coding solve or layout. This is a good thing, as it should mean that he or she digs your idea. So the move here is to try lots of versions. But when you do this, be sure to make each version easy to reference. If you’re submitting a page of 8 logos - each slightly different because you’re trying some subtle differences - put a small label by each of them such as A, B, C, etc. - or 1, 2, 3, etc. This way when giving feedback, the person running the contest can easily refer to a version or versions and keep everything moving.

8. Show the path. This is a technique that is often very smart to do as you make versions: include the original for reference. In other words if you’re doing revisions to a script and submitting those revisions or options, include the original in that new batch of versions you send in. That way, the person reading them or looking at the logos or whatever can see the path and refer to the original if necessary.

9. The easier you make it for the creative director to give feedback, the more feedback you’ll get. This should make a lot of sense. If not, see points 7 and 8.

10. Read the brief.


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Ben Levy (Chicago, IL) on 11 Feb 2010 at 10:17 am

The idea of crowdsourcing does seem like a rotten way of getting cheap labor, but it also seems useful for start-ups and those attempting to break into the biz. It does not sound sustainable though. If a crowd is motivated by reputation that is just because they want to leverage it to get more money. In theory, you would always be sourcing from the lower end because the best guys will go on to something with respectable pay that is steady. I also wonder what makes the agencies that employ this practice not look like expensive middlemen that serve no purpose.

¡F*ck Spec! (PDX) on 16 Jan 2010 at 8:12 pm

This practice will be the demise of the industry. Any creative professional providing free services is perpetuating the demise of design. The use of this "model" is a sickening, pathetic and desperate attempt to divert a necessary cost of doing business. "Forget the money"...you can't be serious!?!? This is all about money. The exchange of goods & services for cash is what keeps professionals in business. As a creative there's absolutely no reason why you shouldn't be compensated for your skill, experience and conceptual aptitude. The only rep you gain by participating in this practice is that of student or amateur. Those that adopt this practice gain the rep of despicable miser.

bill-paying nutjob (orlando) on 11 Jan 2010 at 10:02 am

Call me crazy...I like to buy groceries occasionally. Have a roof over my head. And afford health insurance. (The nerve of a creative - shouldn't I just be excited and motivated to work for the "creative spirit" of it all?)

I'll tell you what, Mr. Fry: before you insult the intelligence of the professionals this enewsletter targets, why don't you ditch your cushy paycheck and put your money where your mouth is? YOU do a few crowdsourcing submissions in lieu of your steady paycheck and see how long you last....a day maybe?

MattD (Minneapolis) on 08 Jan 2010 at 1:29 pm

In 1924, a small MN-based dairy co-op ran a crowdsourcing contest to name their business. The reward? $500 in gold. (A bar, I believe.) They received over 10,000 submissions. The winning name? Land O'Lakes. Adjusted for inflation and market conditions that same reward today would be worth probably a billion dollars. (I'm not a finance guy.) If V&S could figure out a way to offer a billion dollar prize for every assignment no one would bitch and the work would rock. Stamp that in gold.

anonymous (las Vegas) on 08 Jan 2010 at 11:53 am

Crowdsourcing is a despicable practice. Small businesses and people who encourage this practice should be ashamed of themselves. What if we paid cops only for their arrests? It is ridiculous to expect creative people to toss ideas out for free. And the creatives who do so, desperate for cash, recognition or whatever else motivates them, aren’t thinking about the long-term ramifications of selling themselves out. Mr. Fry’s advice to not focus on the money seems hypocritical, as I’m sure he gets a steady paycheck and pretty good fee whenever he tosses out his ideas.

Advertising is a business of ideas, and the great ideas are derived from a mix of talent and experience. I, for one, refuse to give away my ideas for free.

akrok design (los angeles, ca) on 06 Jan 2010 at 6:08 am

"I have a small start-up business and if weren't for sites like xxxxxxx I couldn't afford a logo, website, or any promotional items to market my company"

you spend it all on the chair, desk and fancy coffee maker, right?

look, i am sure there is plenty of freelance designer which could had help you out.

by the way, who starts a company which no cash?! i have no money but if you send me money first i will start making the product so you can get it later. that just don't make any sense, so why does it make sense of design.

if you think your company is worth 15 bucks then go ahead use crowd-sourcing. you get what you paid for.

Tim (LA) on 06 Jan 2010 at 2:42 am

It seems to me that crowdsourcing is no different than a creative "gang bang" - which happens at agencies all the time!!! - only it typically casts a bigger net.

It should, in theory, yield more ideas with more diversity. Of course, a lot of bad ideas probably get submitted, too. So good luck sifting through all that. It could take a lot more time to review and, ultimately, cause you to overlook the "gem in the rough."

Oh, and they don't have to pay people full-time salaries. I'm sure that annoys people that have recently lost their jobs or can't break into the biz. That said, I don't feel personally threatened by what I see as a mktg fad.

For smaller budget clients, like Gayle, it can help turn lemons into lemonade. (After all, I doubt V&S can justify charging as much as CP+B, Goodby, W+K, or Chiat.)

And there will be some younger/risk-taker CMOs and mktg execs that will give it a go. But, I doubt the MBA types in most Fortune 500 companies will consistently use it to replace agencies. They still value clear, consistent branding approaches.

All that said, it doesn't matter where a breakthrough creative idea comes from. I see them all the time. The challenge and key bit to crack is how you sell them into clients. Doesn't matter whether it's from a guy on the couch or a seasoned CD, they need to see the value it will add to their business and brand.

Mike Samson (http://www.crowdspring.com/) on 05 Jan 2010 at 10:06 pm

Hey Evan,

Really nice job putting this together! These are valuable insights for anyone who chooses to work in this model and while it is not for everyone, it is clearly not going away. We celebrate the talent, the work, and the people who participate on crowdSPRING and it's brethren.

Cheers!

Mike Samson
co-Founder
crowdSPRING

jackp (NYC) on 05 Jan 2010 at 6:25 pm

Crowdsourcing is the deforestation of advertising.

If advertising people can no longer make a relatively steady living then they will leave the business and those considering it will chose another path. Then there will be no one left to teach it. (Which I guess is why your list clearly targets and schools the inexperienced.)

I have no problem with change. In fact that's the reason most of us got into advertising... we thrive on it. But I want a business that's sustainable.

Dustin James (Everywhere) on 05 Jan 2010 at 6:19 pm

Let's see. A for-profit organization (I assume Victors & Spoils is in the game for profit) is advising participants in crowdsourcing contests to "forget the money" and "do lots of versions"?

Extrapolating this further, participants in Victors & Spoils' projects should not worry about getting paid, but supply their 'creative director' lots of versions to look at, which he may/may not even comment on because he's too busy, drunk or hungover? Which Victors & Spoils then present to THEIR paying clients as examples of the fine work V & S has created?

This is a parody article, right?

yojfo (Colorado ) on 05 Jan 2010 at 5:43 pm

@Gayle I share a similar situation.

I was involved with a web startup that also utilized crowdsourcing platforms. Had those channels not been available for back-end coding and advanced design, the company would never have been more than a few scribbles on a bar napkin.

Mark Trueblood (MIA) on 05 Jan 2010 at 4:14 pm

I do not understand the hue and cry about crowdsourcing.

1. For decades, ad & design firms have combed the arts and popular culture to "get inspired" and then apply that "inspiration" to their clients work. Of course taking full credit along the way. Seems to me what's good for the goose is good for the gander.

2. From my experience, coming up with ideas is actually the least rareified skill that ad peeps bring to the table. Separating ok ideas from good ideas, polishing the good ones, producing them as great as they can be, and then defending them from rounds of client revisions is actually much more of a skill. Makes sense to gather as many ideas as possible at the beginning of a process, instead of depending on a few dudes and dudettes sitting in a room and staring at each other.

3. I think crowdsourcing is most threatening to agency bureaucracy, and actually offers creatives (from a variety of fields) a lot of opportunity.

4. Given how much lackluster work is out there, it seems a little odd for ad and design professionals to make any kind of "masters of the universe" claim. Just sayin'.

P.S. I am an advertising copywriter. I've stared into the abyss, and I feel fine.

Peace

Gayle L. (NY, NY) on 05 Jan 2010 at 3:27 pm

I have a small start-up business and if weren't for sites like 99designs I couldn't afford a logo, website, or any promotional items to market my company. Thankfully there are resources like this. (In my former life I was a Brand Manager and see the value that agencies bring to the table but there is room out there for all services at both ends of the spectrum.)

Fergus (UK) on 05 Jan 2010 at 2:56 pm

Great article (will be recommending it to Wooshii buyers) - always fun to see the no-spec crew stick their head up.. They just don't get it

"ANy creative supplying ideas is a sucker" hmmm or any creative that only does it for the money is soulesss. Go with i. Enjoy your work.

There are plenty of people out that make it work and the world changes..move on or die

I'm Just Creative put it nicely - http://imjustcreative.com/trials-and-tribulations-of-specwork-and-crowdspring/2009/10/06/

Jason Aiken (San Francisco, CA) on 05 Jan 2010 at 2:50 pm

Great Tips Evan!

And thanks for mentioning 99designs.com.

Cheers,
Jason
99designs.com

No Spec (everywhere) on 05 Jan 2010 at 2:11 pm

I think that crowdsourcing is horrible spec work that devalues design and our profession. I like how the author tries to put the focus on reputation rather than payment. At the end of the day folks crowd sourcing is about getting as much free design work as possible. They get to review the talents of multiple designers and multiple concepts and pay very little for the work. "contests" that sometimes hide crowdsourcing hides behind is even more despicable so always read the fine print and know when your art has become the property of someone else and exactly how much you have been compensated for your talent, time and hard work. I wish an agency such as Talent Zoo understood this better and understood it as a bad thing for the creative industry and their bottom line.

akrok design (los angeles, ca) on 05 Jan 2010 at 2:01 pm

Great article? what so great about it. oh, yes. cause now you can cut corners and take all of cash from the client while not paying the ones that actually doing the job. even do if the jobs where shitty made, cause that what most crowd-souring looks like.

if crowd-sourcing is so great. i would like to see you do design work a month that way and see if you can pay the rent. good luck with that. at least you won a t-shirt. woohoo.

now, on the social level. who's it going to afford buying shit anymore. which your client is selling.

also, this don't not create any jobs. a job is work which you get payed to do. not, maybe if we feel like it. etc.

no matter how much you polish the shit, at the end. it's still shit.

happy tuesday!

best,

hans.

Anthony: (Concord, MA) on 05 Jan 2010 at 2:00 pm

11. Just lie on your stomach and close your eyes.... this won't hurt a bit.

I have to admit, it's not just the work that got CP+B where they are today. You guys put Goebbels to shame..

12. Don't say you weren't warned.

Studio Maven (Adscamia) on 05 Jan 2010 at 1:34 pm

If Victors and Spoils is so "Hot", how come the site is dead as a doornail? This is only a way to get cheap labor. Good for the pimp, bad for the ho. I especially enjoyed when asked who your clients were in the Times article, you said "I can\'t tell you". Reminds me of when Cheney bragged about how the methods they employed foiled many terrorist plots. What were the plots Mr. VP? I can\'t tell you, they are a matter of national security.

There's a certain girl I've been in love with a long, long time. What's her mane? I can't tell you.

laabster911 (Minneapolis) on 05 Jan 2010 at 1:03 pm

HIPPOCRITES!

Agencies all talk of how no one should do spec work and chastise clients that ask for ideas from several different agencies before selecting one and then only pay the winner. And now agencies are asking creatives to do the same thing for them? Any agency doing crowdsourcing should be ashamed of themselves. And any creative supplying ideas is a sucker.

Trott Felipe (Orange City, Iowa) on 05 Jan 2010 at 11:45 am

I use the c-word in social media all the time. Who cares? I call a c-word a c-word. That's just how it is. Yeah, I'm badass. You didn't know? Peace, homie!

Anonymous (Cincinnati, OH) on 05 Jan 2010 at 10:48 am

You seem crazy, but I like the thoughts. I will keep "following" you. Nice hairdo, as well.

jlo0312 (Chicago) on 05 Jan 2010 at 8:49 am

Great article. So many times it seems that the crap gets the nod from the higher-ups at agencies and many fantastic executions are never seen by clients. During a branding effort at a former agency, I added some names that I thought best embodied the branding effort after they'd been cut from the list. The list was sent to the client. Three ended in the top ten, and one of the cut names became the product name and was launched...

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Evan Fry is Chief Creative Officer of Victors & Spoils, the first creative ad agency built on crowdsourcing principles. Prior to co-founding the Boulder, Colorado-based agency, Evan was an award-winning VP/Creative Director at Crispin Porter + Bogusky for seven years, where he worked with leading brands such as Best Buy, Burger King and Nike, among many others.



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